作品
COPYRIGHT作品

aliases: /to,toho
V5 vs V4.5 · SAME SEED832×1216 · seed 1234 · 23 step · k_euler_ancestral
AI-generated NovelAI Diffusion V5 sample of the "touhou" tagV5
AI-generated NovelAI Diffusion V4.5 sample of the "touhou" tagV4.5
1,427
top score
900,574
post count
2
サンプル
VOTE
0
♥ = いいね & お気に入り / 数字は累計

[copyright]タグの touhou を基準プロンプトの先頭に入れて生成した画像です。seed、プロンプト、stepは全タグで共通なので、 ほかのタグとの違いはこのタグによるものです。V5とV4.5を同じseedで並べています。

PROMPT / 使用時
DANBOORU WIKI

"東方" (Japanese for "eastern")

A series of "bullet hell" vertical shooter games created by ZUN (artist)|, featuring a large cast of girls and almost no male characters.

Touhou first appeared on the NEC PC-9801 computers in its first five games between 1996 and 1998 before going into hiatus, during which time ZUN left his former team, Amusement Makers. These games make up the Touhou (PC-98) era. In 2002 he returned as the one-man doujin group Team Shanghai Alice and released Touhou for Windows, thus exposing it to a larger audience.

The games themselves, mostly in the danmaku ("bullet hell") genre, are addictive and have acquired a large following. In particular, his original music is incredibly popular and is the subject of numerous doujin remix albums.

Currently Touhou has twenty mainstream danmaku shooter games, six danmaku spinoffs, six fighting spinoffs and an action spinoff, with the fighting games and action game made in collaboration with Tasogare Frontier. The series also has a number of supplementary materials including manga, short stories, fanbooks, and music CDs.

The backgrounds and personalities of its characters (the majority of which come from the Windows generation) are often expanded upon in doujins and, occasionally, ZUN canonizes some concepts.

Touhou is also notable for being a de facto open source franchise, in which ZUN allows various fan works such as doujinshi and video games to be published and sold with little to no licensing fees. This allowed the franchise to remain popular to this day.

NOTE: Don't tag individual Touhou games unless the game is directly referenced by the post. All of the characters in a picture having debuted in the same game is not enough to count. The full cast of a game (with or without the protagonists) appearing will usually count, so long as no other characters are present.

A "Direct Reference" can include, but may not be limited to:

  • Depiction of gameplay mechanics found in the game (post #4907093)
  • Any kind of parody of the game or other work (post #4546543)
  • A character drawn in a pose from their official art (post #4495699)
  • A character wearing an outfit from a game or other work instead of their "usual" outfit, ranging from outfits that only differ slightly (post #4419411), to outfits that differ entirely, (e.g Turbo Byakuren). This may also include physical changes specific for a game (post #1366406)
  • The name of the game or other work being written in the post (post #3865937)

h4#games. Games

PC-98 Generation
Windows Generation

H6. Generation 1

H6. Generation 2

H6. Generation 3

Other

Print Works

h5#music. Music

Miscellaneous

See also

External links

キャラクターCHARACTERS IN TOUHOU · 60
hakurei reimu
CHAR0x0000
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posts=79,395·▲1427
remilia scarlet
CHAR0x0001
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posts=52,785·▲1235
cirno
CHAR0x0002
0
posts=34,942·▲976
izayoi sakuya
CHAR0x0003
1
posts=46,326·▲888
konpaku youmu
CHAR0x0004
0
posts=35,315·▲847
konpaku youmu (ghost)
CHAR0x0005
0
posts=19,428·▲847
patchouli knowledge
CHAR0x0006
0
posts=34,660·▲794
yakumo yukari
CHAR0x0007
0
posts=32,831·▲712
hoshiguma yuugi
CHAR0x0008
0
posts=9,557·▲712
kochiya sanae
CHAR0x0009
0
posts=35,583·▲711
kirisame marisa
CHAR0x000A
0
posts=71,304·▲685
flandre scarlet
CHAR0x000B
0
posts=52,598·▲685
komeiji koishi
CHAR0x000C
0
posts=35,197·▲685
alice margatroid
CHAR0x000D
0
posts=34,946·▲685
shameimaru aya
CHAR0x000E
0
posts=29,096·▲685
reisen udongein inaba
CHAR0x000F
0
posts=27,246·▲685
fujiwara no mokou
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0
posts=26,805·▲685
komeiji satori
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0
posts=25,986·▲685
hong meiling
CHAR0x0012
0
posts=25,188·▲685
saigyouji yuyuko
CHAR0x0013
0
posts=24,288·▲685
inubashiri momiji
CHAR0x0014
0
posts=22,792·▲685
yakumo ran
CHAR0x0015
0
posts=20,295·▲685
kaenbyou rin
CHAR0x0016
0
posts=19,459·▲685
rumia
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1
posts=19,219·▲685
moriya suwako
CHAR0x0018
0
posts=19,005·▲685
chen
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0
posts=18,227·▲685
reiuji utsuho
CHAR0x001A
0
posts=18,135·▲685
kazami yuuka
CHAR0x001B
0
posts=17,998·▲685
kawashiro nitori
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0
posts=16,588·▲685
kamishirasawa keine
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posts=16,278·▲685
hinanawi tenshi
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posts=16,030·▲685
houraisan kaguya
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posts=15,108·▲685
mystia lorelei
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posts=14,893·▲685
koakuma
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posts=14,699·▲685
inaba tewi
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posts=14,104·▲685
ibuki suika
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posts=14,020·▲685
hijiri byakuren
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0
posts=13,133·▲685
houjuu nue
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posts=12,563·▲685
yasaka kanako
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0
posts=11,756·▲685
yagokoro eirin
CHAR0x0027
0
posts=11,719·▲685
mizuhashi parsee
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0
posts=11,482·▲685
kagiyama hina
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posts=10,360·▲685
morichika rinnosuke
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posts=9,605·▲685
daiyousei
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posts=9,322·▲685
usami renko
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posts=9,286·▲685
wriggle nightbug
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posts=9,168·▲685
shanghai doll
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posts=9,078·▲685
shiki eiki
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posts=9,075·▲685
maribel hearn
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posts=8,956·▲685
onozuka komachi
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posts=8,934·▲685
himekaidou hatate
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posts=7,430·▲685
nagae iku
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posts=6,663·▲685
kurodani yamame
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posts=6,217·▲685
kumoi ichirin
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posts=6,110·▲685
aki minoriko
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posts=5,623·▲685
hieda no akyuu
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posts=5,538·▲685
aki shizuha
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posts=4,977·▲685
letty whiterock
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posts=4,868·▲685
lily white
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posts=3,998·▲685
kisume
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posts=3,656·▲685

「touhou」タグの特徴

touhou(プロンプト表記: touhou)は NovelAI Diffusionで有効な作品タグです。参照元での作品数は 900,574 件、代表スコアは 1,427です。上の比較画像でV5とV4.5の生成結果を並べて確認できます。

V5とV4.5での使い分け

NovelAI DiffusionのV5とV4.5は、同じタグを入れても出力の傾向が違います。V5 は構図と表情の指定が安定していて、整った立ち絵を狙うときに扱いやすいモデルです。V4.5 は顔の造形、シルエット、色使いといった絵師固有の癖を強めに拾うので、 その作品らしさを引き出したいときに向いています。 「touhou」については、比較画像を見比べて好みのモデルを選んでください。

プロンプトの組み込み方

作品タグはプロンプトの先頭近くに置くのが基本です。 例: touhou, 1girl, solo, best quality, masterpiece, cowboy shot。 本サイトの検証では、基準のプロンプトとネガティブプロンプトを固定したまま、 比較するタグ1語だけを差し替えて生成しています。 サンプラー、ステップ数、CFG、ネガティブプロンプトの内容といった生成条件は利用規約 / 免責 にまとめています。

相性の良い組み合わせ

キャラクタータグと重ねると、その作品が描いたそのキャラという表現が作れます。 例えば touhou, hatsune miku, 1girl のように書きます。
作品タグ(copyright)と重ねると、シリーズ全体の雰囲気に寄せられます。 例: touhou, blue archive, school uniform。
本タグはV5とV4.5のどちらでも安定して使えます。 個性の強い表現が欲しいときはV4.5、崩れの少ない安定した絵が欲しいときはV5が向いています。